Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7849
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.015 seconds
Platform assembly: C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Marty\Desktop\MonsterDeck\MonsterDeck_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.778677 ms
0,5,4,73,PHYO,57,8,135|1,2,1,353,GEGO,60,9,93|2,2,1,240,GEGO,81,9,88|3,4,1,242,GEGO,73,7,137|4,5,3,310,JOKAR,53,8,128|5,6,0,239,BUFFI,60,7,95|6,4,0,229,RONSON,44,7,108|7,5,3,394,STAFE,88,7,11|8,1,3,224,KITTER,73,7,106|9,1,3,189,CARRIESAURS,76,7,122|10,3,2,205,STAGG,45,5,81|11,2,1,392,CPT CUDDLE,59,6,85|12,2,4,424,SCRAFF,86,5,88
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 505c -> priority: 1 
  Thread -> id: 5034 -> priority: 1 
